How to Unlock All Waypoints in D2R with D2CE
Waypoints are the fast-travel network of Diablo II, and D2CE can switch them on directly. Behind its Waypoints button you can activate waypoints individually or press one button to activate all of them for a difficulty. This guide covers the exact steps, the Act 5 rule that catches people out, and the important limit: waypoints get you to places — they do not complete the quests waiting there.
D2CE’s final release (2.22, April 2023) was author-tested up to D2R PTR 2.6. The current game (Patch 3.x, Reign of the Warlock DLC) writes a newer save format that D2CE was never updated for, and no Warlock character can be edited with it. The steps below apply to saves from the editor’s supported era — see the Patch 3.x & Warlock compatibility status before editing a current-version save.
Copy your Saved Games\Diablo II Resurrected folder before you edit. D2CE can also keep a .bak backup per character (Options → Backup Character Before Save). For automatic, versioned backups of the whole folder, see how to back up D2R saves.
Step by step: unlocking waypoints
- Close the game and load the offline character in D2CE (File → Open or CTRL-O). If this is your first edit, the D2CE user guide and the save file location guide will get you oriented; the editor itself is on our download page.
- Click the Waypoints button to open the waypoint lists.
- Select the difficulty you want to change — waypoint progress is stored per difficulty, so Normal, Nightmare and Hell are edited separately.
- Either tick individual waypoints, or click Activate All Waypoints to activate every waypoint for the currently selected difficulty in one action.
- Click OK to confirm the dialog.
- Repeat for each other difficulty you want unlocked, then save with CTRL-S.
- Load the character in game, open the waypoint menu in town, and confirm the destinations are available.
The Act 5 rule
Act 5 waypoints are only available to expansion characters. That is a rule of the game’s data, stated in D2CE’s own user guide: a classic (non-expansion) character has no Act 5, so there are no Act 5 waypoints for the editor to activate for it. If you open the waypoint list for a non-expansion character and cannot find the Act 5 entries, nothing is broken — the character type simply does not have them. Similarly, activating waypoints on one difficulty does nothing for the others; a Hell unlock still leaves Normal and Nightmare to do if you want them.
What unlocked waypoints do — and do not — give you
- They do: let you travel instantly to each activated waypoint from any waypoint in the same act network, which is ideal for farming routes, rushing a test character to a specific area, or recovering a character whose progress outran its travel options.
- They do not: complete any quest, grant any quest reward, or finish any act. You can stand at the Worldstone Keep waypoint with every Act 5 quest untouched.
- They do not: change the character’s Starting Act or story state. Those are separate data — quest progress is edited separately, as described in how to edit quest progress.
A practical pattern is to pair a waypoint unlock with the matching quest work only where you actually need it: unlock everything for travel, then leave quests alone if you still want to play through them and earn their rewards normally. Unlocking waypoints is one of the least invasive edits there is, but if the edited character fails to appear afterwards, see why an edited character can disappear — and check the Patch 3.x compatibility status before editing a save last written by the current game version.
Browse the rest of the one-job editing guides from the guides hub, including editing character stats and editing skills.
